After I left through the fourth wall (see below), quite a few things happened, and most of them were my fault. One result of my stupidity was the violent death of one of my comrades. As you might remember, after I gave the command to open the gate, a surprised Cask* ventured out onto the battlefield. The demons came, surrounded him and tore him to pieces. The moment they were done (Chase swears he didn't plan this) the sun came up and the demons left. Frank the Elven Archer** picked up his head afterwards, and our drunken dog*** got his arm. (He afterwards made a new character, a Halfling, but I never saw him, so he won’t come into the story).
The group, having agreed to stop the demons for the price of whatever pay they could loot from the demons’ bodies (this was before they realized that the demons carried no loot), tracked them back to the Source. They brought the captain of the guard (remember him?) and a dozen guard(s! guards!) members. The Source, as it turned out, was a U-shaped stone with carvings on it, located in the middle of the forest. By the rolling of the dice it was made obvious that the U was a portal. Zulu**** decided to spend the time until nightfall setting traps for the demons. No one knew why I was watching so carefully. (Oh, that’s right, I had made my entrance again after they found the U.)
Night came, and every square near the portal was covered with a trap of some sort or other. This wasn't going to be a battle. It was going to be a massacre. Brennan had “taken twenty” on every single trap, a term which means he took a lot of extra time to make each one perfect. As the sun sank beneath the horizon, every soldier; human, elf, or dragonborn; took their positions and readied their weapons. I bounced on the balls of my feet in anticipation, ready to stow away my weapon at a moment’s notice.
Five minutes passed.
Then ten.
Then fifteen.
Captain Vi—ahem…The guard captain thought for a moment and looked over to us.
“Sorry. Didn’t I mention that the demons only come every third night?”
Daybreak revealed a very intimidated guard captain surrounded by angry-looking people. It was a shame we needed him, preferably unharmed.
Night came.
Then Day again.
The sun turned red in an eerie sunset. Every single available square on the board was marked with a trap. A few of the guard members looked like they were going to be sick, yet they held their bows steady. The symbols on the portal began to glow, and the center of the U began to darken to a shade of purple. Bowstrings were pulled taut. I looked at the ground with narrowed eyes, going over again in my head exactly where every trap was.
With what could be described as the opposite of a flash of light—a flash of darkness if you will—the portal appeared.
I hopped up, dodged around the traps, and leaped through it.
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Everyone stared after me for a moment, then looked at each other over the table. Brennan echoed everyone’s thoughts.
“Well…He’s dead.”
Personally, I agreed. I was already considering using one of the guard members as my next character and wondering if Chase would print out a character sheet for me. We did the traditional thing, where Chase pulled me aside and described what I was seeing.
“You’re in a dark wasteland. The sound of wind is prominent and swirling clouds fill the sky with lightning. Far across the plain there’s a tower jutting out of the ground as if it grew there. You’re in the demon realm.”
“Well,” I said,” If there’s nothing else, I run towards the tower.”
“The land between you and the tower is covered by an army of considerable size. They’re all looking in your direction. Would you like to roll a stealth check?”
“Heh. Sure.”
*Rattle*
“Hey! I rolled a 20!”
*Facepalm*
“You evade the demons’ notice and hide behind the portal.”
“Well…He’s dead.”
“Yep.”
“Definitely.”
They shrug and ready their weapons again. Demons begin flowing through the portal. The guards do the one thing they've been waiting to do for three days. They fire.
As you might guess they were about as competent as Vimes’ lads*****.
Three bows snap, and the rest of the arrows miss. Chase had rolled for them, and got three 1's.
The first demon hits the first trap.
“What kind of trap was that?” Chase asked.
Brennan checked. “Falling logs.”
Second demon: Caught in bear trap.
Third demon: Spike pit.
Fourth: Tangled in snare.
And so on.
“I have a plus 2 on listen checks.”
“So?”
“I listen to hear if the demons are gone.”
*Rattle*
“13, plus 2”
“You don’t hear any more demons.
The spike pits turned out to be the most useful. The demons had low dexterity, so they killed themselves trying to climb out. Our drunk dog was having a bit of trouble getting out of one as well. Brennan was pulling a ku de gra (instant kill against enemies that are helpless) on all the demons in snares.
“I peek around the corner.”
“Roll a stealth check.”
“What?! You told me there were no more demons!”
“I said you don’t hear any.”
“Ah, whatever. I draw my swords, jump out, and say ‘AAAAHHHHHH!’”
Chase put a single piece on the board, obviously the boss he had planned for the battle.
“Roll for initiative,” said Chase. “And you’d better hope it’s higher than what the Bubao got.”
CLIFFHANGER!
*Cask is what’s called a war forge. Basically a hulking magical robot with low intelligence and an incredible amount of talent for destroying things. Also one of the most affable people in our group, and a loyal friend. For more info, see http://throwingflasksofacid.blogspot.com/2012/07/i-do-actually-play-d-as-player-as-well.html#comment-form
**Frank: a character who likes to shoot arrows as his primary weapon. Played by Andrew, a kid you don’t know.
***Drunk dog: I never did learn his name.
****Zulu: A violence-centered rouge whose hobbies include: Stabbing things, checking for traps, setting up traps, stealth checks, being evil, and stabbing things.
*****Specifically Nobby. There are no Terry Pratchet allusions in this post I assure you.
PS Sorry about the allusions. Like I said, I've been doing this in installments to my brother, and he's read "Guards! Guards!"
PPS Some things are changed for the sake of the narrative, but overall it's the same.
Yours always,
King D. the Magnificent